Zirro
Zirro are mushrooms with wings and stubby little feet. When angered, they dart to and from over the heads of their foes, dropping lit Bombs beneath them – and giddily darting just out of reach of any Hero who would try to engage them in melee combat.
The typical Zirro are most commonly found in desolate outdoor areas, such as ravaged fields, streams, and rocky hills.
Zirro | |||||
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Rank 2 Natural Hunter | |||||
HP: 20 | MP: 8 | SP: 24 | |||
Defense: 6 (Light) | Concentration: 14 | ||||
Initiative: +4 | Evasion: 14 | ||||
Size: Medium | Vitality: 14 | ||||
Movement: 4 (Flying) | |||||
Magic Salvo | Damage: 12 | ||||
To-Hit Check: +8 | Range: Projectile 6 | ||||
Lizalfos Leap | Damage: - | ||||
(Reaction) | |||||
8 Stamina | Range: Self | ||||
Use Requirement: A foe moves into a square adjacent to you | |||||
You immediately move 3 squares away from them, in a non-vertical direction of your choice. This does not consume your Movement. | |||||
Zirro’s Bombardment | Damage: - | ||||
1 Magic | Range: Self | ||||
Drop a lit Bomb directly below you. (If you are in midair, the Bomb lands safely on the ground beneath you.) This Bomb explodes at the end of the user’s next turn. (Bombs explode in a Burst 1, and deal 8 damage.) | |||||
Default Weapon: Zirro’s Bullets | |||||
(Rank 2 Natural Rod) | |||||
Accuracy: 4 | Attack: 8 | Durability: 9 | |||
Artful Dodger (Passive) | |||||
If this creature has no status ailments and hasn’t used a Reaction since its previous turn, it is Hard to Hit by all Melee attacks. | |||||
Instinctive Intelligence | |||||
Vulnerability: Fire | |||||
Combat | 3 | Willpower | 4 | Accuracy | 4 |
Hearts | 5 | Magic | 2 | Stamina | 6 |
Athletics | 3 | Arcana | 2 | Nature | 3 |
Civilization | 0 | Perception | 2 | Agility | 4 |
Fortitude | 4 | Influence | 2 | Command | 2 |
Intimidate | 2 | Discipline | 4 | Insight | 2 |
Mechanics | 0 | Perform | 0 | Guile | 2 |
Smithing | 0 | Enchanting | 0 | Cooking | 0 |
Drops | 2x Bombs | ||||
2x Zirro Wing (Rank 2 Monster Part) |