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Babusu

Babusu are small, tadpole-looking creatures of concentrated shadow. They scurry quickly from one dark crevice to another, raking their claws across whoever they find. Sometimes, they leave a trail of sticky shadows behind.

Babusu
Rank 2 Arcane Blaster
HP: 16 MP: 8 SP: 20
Defense: 6 (Light) Concentration: 14
Initiative: +6 Evasion: 16
Size: Small Vitality: 14
Movement: 8 (Walking, Swimming)
Strike Damage: 14, Dark
To-Hit Check: +8 Range: Melee
Dash Attack Damage: 14
8 Stamina Range: See Effect
During this attack, you may use your remaining Movement as normal. You may move through foes, hitting them with a Strike Basic Attack as you do so. You may only attack a given target once during this attack.
Trail of Shadows Damage: -
Up to 6 Magic (Bind) Range: Special
The spaces you move over become a pool of thick, sticky shadow. While this effect is active, you can move through foes’ spaces as if they were Difficult Terrain. The affects spaces become Difficult Terrain, and all non-magical light in those spaces is extinguished. Any creature starting their turn in, or entering, a square of shadow takes 3 damage. These shadows can be removed by striking them with Light damage, or by shining a Fair or Bright Light on it, Spending the bound Magic in that square (1 Magic per sq.). Affected spaces cease being covered in shadow at the start of your next turn.
Twili Transit Damage: -
4 Magic Range: Self
You merge with the shadow, becoming Invisible and intangible. You cannot be harmed by physical attacks, though magical attacks will harm you and cause you to be revealed, ending the spell. You cannot move, but if your shadow’s source moves, you are carried along with it. If your shadowy spot is exposed to light or otherwise ceases to be, you are immediately revealed and the spell ends.
Default Weapon: Babusu’s Claw
(Rank 2 Natural Dagger)
Accuracy: 4 Attack: 8 Durability: 9
Denizen of Shadows (Passive)
While in total darkness, this creature is Extremely Hard to Hit. While in dim light, this creature is Hard to Hit. While in normal light, this creature is Dazzled. While in bright direct light or sunlight, this creature is Blinded.
Limited Intelligence, Undead, Darkvision
Vulnerability: Light
Combat 6 Willpower 3 Accuracy 4
Hearts 4 Magic 2 Stamina 5
Athletics 4 Arcana 2 Nature 1
Civilization 3 Perception 5 Agility 6
Fortitude 4 Influence 2 Command 1
Intimidate 4 Discipline 4 Insight 2
Mechanics 0 Perform 0 Guile 4
Smithing 0 Enchanting 0 Cooking 0
Drops 3x Babusu Mote (Rank 2 Monster Part)

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