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Moblin Rabble

Moblin Rabble are the runts of the litter, not yet trusted to perform duties on their own. They attack by surrounding foes and smashing their skulls in with clubs – any tactics more advanced than that are simply beyond them.

Moblin Rabble
Rank 1 Natural Warrior Swarm
HP: - MP: 0 SP: 12
Defense: 0 (Unarmored) Concentration: 10
Initiative: +2 Evasion: 12
Size: Medium Vitality: 15
Movement: 6 (Walking), 3 (Swimming)
Strike Damage: 10
To-Hit Check: +7 Range: Melee
Default Weapon: Moblin Club
(Rank 1 Wooden Club)
Accuracy: 4 Attack: 7 Durability: 4
Big Dumb Brute (Passive)
This creature has a +2 to Vitality, and a -2 to Concentration.
Limited Intelligence
Combat 3 Willpower 2 Accuracy 3
Hearts - Magic 0 Stamina 3
Athletics 3 Arcana 1 Nature 2
Civilization 2 Perception 2 Agility 2
Fortitude 3 Influence 1 Command 1
Intimidate 3 Discipline 2 Insight 1
Mechanics 2 Perform 1 Guile 2
Smithing 2 Enchanting 0 Cooking 0
Drops (1/4th)x Moblin Claw (Rank 1 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.