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Bokoblin Warcaller

Bokoblin Warcallers direct their forces from the rear, shouting orders and occasionally firing a crossbow shot into the scrum. They enter the fray only to shake some sense into their allies.

Bokoblin Warcaller
Rank 1 Natural Rallier
HP: 16 MP: 0 SP: 16
Defense: 4 (Light) Concentration: 14
Initiative: +2 Evasion: 12
Size: Medium Vitality: 12
Movement: 4 (Walking)
Shoot Arrow Damage: 7
To-Hit Check: +7 Range: Projectile 6
Get In There! Damage: -
4 Stamina Range: One Ally within 8
Ally may move half their Movement, and make a Basic Attack against a foe of their choice.
Pull It Together! Damage: -
4 Stamina Range: Melee, Ally
Ally gains 4 Temporary HP, and ends one Status Effect they are suffering from.
Default Weapon: Boko Crossbow
(Rank 1 Wooden Crossbow, Bokoblin Style)
Ammunition: 5x Arrows
Accuracy: 4 Attack: 4 Durability: 2
Harrier (Passive)
This creature grants all allies (but not itself) a +1 on all To-Hit checks against any foe they are adjacent to. This bonus does not stack with other allies’ Harrier.
Limited Intelligence
Combat 3 Willpower 1 Accuracy 3
Hearts 4 Magic 0 Stamina 4
Athletics 2 Arcana 0 Nature 4
Civilization 1 Perception 4 Agility 2
Fortitude 2 Influence 1 Command 4
Intimidate 2 Discipline 4 Insight 2
Mechanics 0 Perform 1 Guile 3
Smithing 2 Enchanting 0 Cooking 1
Drops Weapon (when available)
Remaining Ammo
Warhorn (Rank 0 Instrument)
2x Bokoblin Guts (Rank 1 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.