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Gohma Larva

Gohma Larva are the Gohma’s youngest, smallest form. Their eyes are still developing, making them incapable of firing the lasers they will one day be known for. Instead, they rely on their tiny pincers, using them to grab on to foes and weigh them down with their many tiny bodies – and hoping that something else can finish them off, delivering them their next meal.

Gohma Larva
Rank 0 Natural Warrior Swarm
HP: - MP: 4 SP: 8
Defense: 0 (Unarmored) Concentration: 12
Initiative: +3 Evasion: 13
Size: Small Vitality: 13
Movement: 3 (Walking)
Strike Damage: 5
To-Hit Check: +5 Range: Melee
Weigh Down Damage: 5
6 Stamina Range: Weapon
Roll To-Hit Target’s Vitality; on success, the target is Slowed, and has their Evasion reduced by 1, until the end of their next turn. If the target is already affected by another creature’s Weigh Down, they are instead Halted, and the Evasion reduction stacks.
Default Weapon: Gohma Larva Claw
(Rank 0 Natural Hand Axe)
Accuracy: 3 Attack: 4 Durability: 2
Spider’s Walk (Passive)
This creature may cling to and walk on walls and ceilings.
Instinctive Intelligence
Combat 1 Willpower 1 Accuracy 2
Hearts - Magic 1 Stamina 2
Athletics 3 Arcana 1 Nature 1
Civilization 1 Perception 3 Agility 3
Fortitude 3 Influence 0 Command 0
Intimidate 2 Discipline 2 Insight 2
Mechanics 0 Perform 0 Guile 0
Smithing 0 Enchanting 0 Cooking 0
Drops (1/4th)x Gohma Hairs (Rank 0 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.