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Simulacrum

A Simulacrum is a Pappetto that appears, at a glance, to be very much like a real person. Only by approaching closely can the difference be easily discerned – and by then, it’s too late to escape.

Simulacrum
Rank 2 Mechanical Hunter
HP: 12 MP: 8 SP: 16
Defense: 6 (Light) Concentration: 13
Initiative: +5 Evasion: 15
Size: Medium Vitality: 13
Movement: 5 (Walking)
Strike Damage: 13
To-Hit Check: +9 Range: Melee
Impa’s Disguise Damage: -
2 Magic (Bind) Range: Self
You alter details about your appearance as you see fit, up to and including your race, gender, and worn armor.
Pins & Needles Damage: 13
4 Stamina Range: Projectile 4
Roll To-Hit Target’s Vitality; on success, target is Halted.
Slap Down Damage: 13
4 Stamina Range: Melee
Roll To-Hit target’s Vitality; on success, the target is Knocked Prone.
Default Weapon: Simulacrum Dagger
(Rank 2 Metal Dagger)
Accuracy: 4 Attack: 8 Durability: 9
Malefic Morass (Passive)
This creature gains a +1 Evasion per adjacent ally.
Puppet Strings (Passive)
This creature is animated by strings, like a puppet. The strings are Hard to Hit. If this creature’s strings are damaged, the creature is not damaged, but its strings are cut – roll a d6 to randomly determine what status ailment is inflicted upon it until its next Rest. This creature’s strings may be cut multiple times, each time inflicting a different status (rerolling duplicates). If this creature’s strings are cut (Fortitude) times in total, it falls Helpless.
Instinctive Intelligence
Immunity: Sick
Vulnerability: Shock
Combat 5 Willpower 3 Accuracy 5
Hearts 3 Magic 2 Stamina 4
Athletics 3 Arcana 3 Nature 2
Civilization 5 Perception 4 Agility 5
Fortitude 3 Influence 3 Command 2
Intimidate 5 Discipline 3 Insight 5
Mechanics 4 Perform 5 Guile 6
Smithing 0 Enchanting 0 Cooking 0
Drops Weapons (when available)
2x Pappetto Wood (Rank 2 Wood)

Puppet Strings Passive table

Roll Status
1 Blinded
2 Cursed
3 Halted
4 Knocked Prone
5 Off-Balance
6 Slowed

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