ReDead
The ReDead’s bloodcurdling shriek is feared throughout Hyrule – some say it’s the sound of a soul’s anguish. They use their infamous scream when they see a living creature, stunning it. They shamble closer, and closer, until they get within reach. Then, they latch on, and begin gnawing the person’s neck or face, their eyes implacable night.
| ReDead | |||||
|---|---|---|---|---|---|
| Rank 2 Arcane Protector | |||||
| HP: 24 | MP: 24 | SP: 24 | |||
| Defense: 8 (Medium) | Concentration: 18 | ||||
| Initiative: +2 | Evasion: 10 | ||||
| Size: Medium | Vitality: 15 | ||||
| Movement: 4 (Walking) | |||||
| Strike | Damage: 11 | ||||
| To-Hit Check: +11 | Range: Melee | ||||
| Grapple | Damage: - | ||||
| To-Hit Check: +11 (vs Vitality) | Range: Melee | ||||
| ReDead’s Shriek | Damage: 11 | ||||
| 10 Magic | Range: Cone 2 | ||||
| Roll To-Hit Target’s Concentration; on success, target is Frozen. | |||||
| Default Weapon: ReDead’s Grasp | |||||
| (Rank 2 Natural Fist) | |||||
| Accuracy: 5 | Attack: 7 | Durability: 8 | |||
| Big Squeeze (Passive) | |||||
| This creature gains a +2 on Athletics rolls to begin or maintain a Grapple. Whenever this creature successfully roll to maintain (but not begin) a Grapple, deal 2 damage to that foe, ignoring Defense. | |||||
| Oblivious (Passive) | |||||
| This creature cannot use Reactions. | |||||
| Instinctive Intelligence | |||||
| Immunity: Menace, Sick | |||||
| Vulnerability: Light, Fire | |||||
| Combat | 4 | Willpower | 4 | Accuracy | 6 |
| Hearts | 6 | Magic | 6 | Stamina | 6 |
| Athletics | 6 | Arcana | 0 | Nature | 0 |
| Civilization | 0 | Perception | 4 | Agility | 2 |
| Fortitude | 5 | Influence | 0 | Command | 0 |
| Intimidate | 8 | Discipline | 8 | Insight | 0 |
| Mechanics | 0 | Perform | 0 | Guile | 0 |
| Smithing | 0 | Enchanting | 0 | Cooking | 0 |
| Drops | 3x ReDead Leather (Rank 2 Monster Part) | ||||