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ReDead

The ReDead’s bloodcurdling shriek is feared throughout Hyrule – some say it’s the sound of a soul’s anguish. They use their infamous scream when they see a living creature, stunning it. They shamble closer, and closer, until they get within reach. Then, they latch on, and begin gnawing the person’s neck or face, their eyes implacable night.

ReDead
Rank 2 Arcane Protector
HP: 24 MP: 24 SP: 24
Defense: 8 (Medium) Concentration: 18
Initiative: +2 Evasion: 10
Size: Medium Vitality: 15
Movement: 4 (Walking)
Strike Damage: 11
To-Hit Check: +11 Range: Melee
Grapple Damage: -
To-Hit Check: +11 (vs Vitality) Range: Melee
ReDead’s Shriek Damage: 11
10 Magic Range: Cone 2
Roll To-Hit Target’s Concentration; on success, target is Frozen.
Default Weapon: ReDead’s Grasp
(Rank 2 Natural Fist)
Accuracy: 5 Attack: 7 Durability: 8
Big Squeeze (Passive)
This creature gains a +2 on Athletics rolls to begin or maintain a Grapple. Whenever this creature successfully roll to maintain (but not begin) a Grapple, deal 2 damage to that foe, ignoring Defense.
Oblivious (Passive)
This creature cannot use Reactions.
Instinctive Intelligence
Immunity: Menace, Sick
Vulnerability: Light, Fire
Combat 4 Willpower 4 Accuracy 6
Hearts 6 Magic 6 Stamina 6
Athletics 6 Arcana 0 Nature 0
Civilization 0 Perception 4 Agility 2
Fortitude 5 Influence 0 Command 0
Intimidate 8 Discipline 8 Insight 0
Mechanics 0 Perform 0 Guile 0
Smithing 0 Enchanting 0 Cooking 0
Drops 3x ReDead Leather (Rank 2 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.