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Bokoblin Sniper

Bokoblin Snipers tend to prefer the high ground, seeking a vantage point from which to fire upon interlopers – particularly those that their melee brethren have cornered.

Bokoblin Sniper
Rank 1 Natural Hunter
HP: 12 MP: 0 SP: 12
Defense: 2 (Civilian) Concentration: 12
Initiative: +3 Evasion: 13
Size: Medium Vitality: 13
Movement: 4 (Walking)
Shoot Arrow Damage: 7
To-Hit Check: +8 Range: Projectile 8
Arc Shot Damage: 7
4 Stamina Range: Projectile 12-16
Attack range is Projectile 16 if the target is below your elevation. You may ignore allies, enemies, and any obstacles that do not reach higher than 6 squares above you, for determining line of sight for this attack.
Default Weapon: Boko Bow
(Rank 1 Wooden Bow, Bokoblin Style)
Ammunition: 5x Arrows
Accuracy: 4 Attack: 4 Durability: 3
Harrier (Passive)
This creature grants all allies (but not itself) a +1 on all To-Hit checks against any foe they are adjacent to. This bonus does not stack with other allies’ Harrier.
Limited Intelligence
Combat 3 Willpower 1 Accuracy 4
Hearts 3 Magic 0 Stamina 3
Athletics 2 Arcana 0 Nature 4
Civilization 1 Perception 4 Agility 3
Fortitude 3 Influence 1 Command 1
Intimidate 2 Discipline 2 Insight 1
Mechanics 0 Perform 1 Guile 3
Smithing 2 Enchanting 0 Cooking 1
Drops Weapon (when available)
Remaining Ammo
2x Bokoblin Guts (Rank 1 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.