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Bokoblin Peon

Bokoblin Peons tend to focus on positioning: they want to surround a foe with as many Bokoblin as possible. This prevents their escape, and lets the Bokoblin easily wear them down with multiple weak attacks.

Bokoblin Peon
Rank 0 Natural Warrior Swarm
HP: - MP: 0 SP: 12
Defense: 0 (Unarmored) Concentration: 11
Initiative: +3 Evasion: 12
Size: Medium Vitality: 11
Movement: 4 (Walking)
Strike Damage: 4
To-Hit Check: +7 Range: Melee
Skirmish Strike Damage: 4
4 Stamina Range: Weapon
Following the attack, you may move 1 square in any direction your movement capabilities allow. You may then push the target 1 square in a direction of your choice.
Default Weapon: Shoddy Boko Club
(Rank 0 Wooden Club, Bokoblin Style)
Accuracy: 4 Attack: 2 Durability: 1
Harrier (Passive)
This creature grants all allies (but not itself) a +1 on all To-Hit checks against any foe they are adjacent to. This bonus does not stack with other allies’ Harrier.
Limited Intelligence
Combat 2 Willpower 1 Accuracy 3
Hearts - Magic 0 Stamina 3
Athletics 2 Arcana 0 Nature 3
Civilization 1 Perception 3 Agility 2
Fortitude 1 Influence 1 Command 1
Intimidate 1 Discipline 1 Insight 1
Mechanics 0 Perform 1 Guile 3
Smithing 1 Enchanting 0 Cooking 1
Drops (1/4th)x Boko Tooth (Rank 0 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.