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Brigand Ambusher

Brigand Ambushers like to lay traps along the road, and then hide in the bushes on the roadside. When someone stumbles into their traps, they attack, Upending any friends of their prey foolish enough to rush in – making them easy targets for their fellows.

Brigand Ambusher
Rank 1 Civilized Hunter
HP: 12 MP: 0 SP: 16
Defense: 4 (Light) Concentration: 13
Initiative: +5 Evasion: 15
Size: Medium Vitality: 13
Movement: 6 (Walking), 3 (Swimming)
Throw Boomerang Damage: 8
To-Hit Check: +7 Range: Projectile 6
Lay Trap Damage: -
4 Stamina (Burn) Range: Melee
You lay a small trap in the chosen square. This trap goes off when another creature enters that square, dealing 8 damage to the creature. Roll To-Hit target’s Concentration; on success, target is Halted. Target remains Halted until they (or an adjacent ally) spend a Standard Action to free themselves.
Upend Damage: 8
4 Stamina Range: Projectile 6
Roll To-Hit target’s Concentration; on success, the target is Knocked Prone.
Default Weapon: Brigand Boomerang
(Rank 1 Wooden Boomerang)
Accuracy: 4 Attack: 5 Durability: 5
Gang Up (Passive)
When you deal damage to a foe who has at least one other ally of yours adjacent to them, you deal 1 additional damage to them. This additional damage cannot be mitigated by Defense, though it can be mitigated by other factors (such as Reactions and Resistance).
Rational Intelligence
Immunity: Based on Race
Combat 3 Willpower 1 Accuracy 3
Hearts 3 Magic 0 Stamina 4
Athletics 3 Arcana 1 Nature 4
Civilization 3 Perception 4 Agility 5
Fortitude 3 Influence 2 Command 0
Intimidate 5 Discipline 3 Insight 2
Mechanics 4 Perform 2 Guile 3
Smithing 2 Enchanting 0 Cooking 0
Drops Weapon (when available)
40x Rupees (or equivalent loot)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.