Brigand Ambusher
Brigand Ambushers like to lay traps along the road, and then hide in the bushes on the roadside. When someone stumbles into their traps, they attack, Upending any friends of their prey foolish enough to rush in – making them easy targets for their fellows.
Brigand Ambusher | |||||
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Rank 1 Civilized Hunter | |||||
HP: 12 | MP: 0 | SP: 16 | |||
Defense: 4 (Light) | Concentration: 13 | ||||
Initiative: +5 | Evasion: 15 | ||||
Size: Medium | Vitality: 13 | ||||
Movement: 6 (Walking), 3 (Swimming) | |||||
Throw Boomerang | Damage: 8 | ||||
To-Hit Check: +7 | Range: Projectile 6 | ||||
Lay Trap | Damage: - | ||||
4 Stamina (Burn) | Range: Melee | ||||
You lay a small trap in the chosen square. This trap goes off when another creature enters that square, dealing 8 damage to the creature. Roll To-Hit target’s Concentration; on success, target is Halted. Target remains Halted until they (or an adjacent ally) spend a Standard Action to free themselves. | |||||
Upend | Damage: 8 | ||||
4 Stamina | Range: Projectile 6 | ||||
Roll To-Hit target’s Concentration; on success, the target is Knocked Prone. | |||||
Default Weapon: Brigand Boomerang | |||||
(Rank 1 Wooden Boomerang) | |||||
Accuracy: 4 | Attack: 5 | Durability: 5 | |||
Gang Up (Passive) | |||||
When you deal damage to a foe who has at least one other ally of yours adjacent to them, you deal 1 additional damage to them. This additional damage cannot be mitigated by Defense, though it can be mitigated by other factors (such as Reactions and Resistance). | |||||
Rational Intelligence | |||||
Immunity: Based on Race | |||||
Combat | 3 | Willpower | 1 | Accuracy | 3 |
Hearts | 3 | Magic | 0 | Stamina | 4 |
Athletics | 3 | Arcana | 1 | Nature | 4 |
Civilization | 3 | Perception | 4 | Agility | 5 |
Fortitude | 3 | Influence | 2 | Command | 0 |
Intimidate | 5 | Discipline | 3 | Insight | 2 |
Mechanics | 4 | Perform | 2 | Guile | 3 |
Smithing | 2 | Enchanting | 0 | Cooking | 0 |
Drops | Weapon (when available) | ||||
40x Rupees (or equivalent loot) |