Kanonnier
Kanonnier are cannon-wielding Darknuts, using cannons to fire Bombs and Cannonballs into the fray. Because their cannons are slow and unwieldy, they must stay put to fire them, making them just as much an easy target as their prey.
Kanonnier | |||||
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Rank 3 Civilized Blaster Heavy | |||||
HP: 40 | MP: 0 | SP: 24 | |||
Defense: 10 (Medium) | Concentration: 16 | ||||
Initiative: +4 | Evasion: 12 | ||||
Size: Medium | Vitality: 16 | ||||
Movement: 4 (Walking) | |||||
Launch Shell (Bomb) | Damage: 16 | ||||
To-Hit Check: +8 | Range: Blast 3 | ||||
Center has to be within 25 squares. Consumes 1x Bomb Ignores Defense | |||||
Launch Shell (Cannonball) | Damage: 36 | ||||
To-Hit Check: +8 | Range: Projectile 25 | ||||
Consumes 1x Cannonball | |||||
Default Weapon: Darknut Cannon | |||||
(Rank 3 Heavy Weapon, Darknut style) | |||||
Ammunition: 3x Bombs, 2x Rank 3 Cannonballs | |||||
Accuracy: 2 | Attack: 8 | Durability: 14 | |||
Quick Heavy Weapon Rules (Explanation) | |||||
• When pushing a Heavy Weapon, move as if Slowed. • Heavy Weapons cannot be pushed over Difficult Terrain. • Heavy Weapons cannot be moved and fired in the same turn. • Loading a Heavy Weapon is a Minor Action. Firing it is a Standard. (See “Rebuild the Wild” for more details on Heavy Weapons.) | |||||
Shed Armor (Passive) | |||||
Attacks against this creature from behind ignore half of its Defense. It then loses 3 Defense and 2 Vitality, and gains 2 Evasion and 1 Movement. This can occur up to 3 times; after that, this Passive cannot be triggered again. These changes persist until this creature next takes an Extended Rest. | |||||
Rational Intelligence | |||||
Combat | 4 | Willpower | 2 | Accuracy | 6 |
Hearts | 5 | Magic | 0 | Stamina | 4 |
Athletics | 6 | Arcana | 2 | Nature | 2 |
Civilization | 6 | Perception | 6 | Agility | 4 |
Fortitude | 6 | Influence | 4 | Command | 2 |
Intimidate | 7 | Discipline | 6 | Insight | 3 |
Mechanics | 6 | Perform | 1 | Guile | 2 |
Smithing | 6 | Enchanting | 2 | Cooking | 0 |
Drops | Weapons & Ammunition (when available) (Cannon deconstructs to 1x Rank 3 Monster Part and 2x Rank 3 Metal) | ||||
3x Knuckle Alloy (Rank 3 Metal) |