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Octorok, Young

Young Octorok haven’t quite got the hang of their snoots yet, and aren’t capable of some of the trickier shots that their adult counterparts can pull off. When faced with foes, they scurry into the fray and fire with wild abandon in every direction.

Octorok, Young
Rank 0 Natural Blaster Swarm
HP: - MP: 0 SP: 12
Defense: 0 (Unarmored) Concentration: 11
Initiative: +3 Evasion: 13
Size: Tiny Vitality: 12
Movement: 6 (Walking, Swimming)
Shoot Damage: 4
To-Hit Check: +7 Range: Projectile 8
Cardinal Shot Damage: 4
6 Stamina Range: Projectile 8, x4
Make a Ranged Basic Attack directly north, east, south, and west.
Default Weapon: Young Octorok Snoot
(Rank 0 Natural Bow)
Accuracy: 4 Attack: 3 Durability: 4
Easily Exhausted (Passive)
When this creature no longer has enough Stamina to use any Techniques it knows, its Movement is halved, and its Evasion is reduced to 10.
Instinctive Intelligence
Combat 1 Willpower 0 Accuracy 3
Hearts - Magic 0 Stamina 3
Athletics 2 Arcana 0 Nature 2
Civilization 0 Perception 2 Agility 3
Fortitude 2 Influence 1 Command 0
Intimidate 1 Discipline 1 Insight 2
Mechanics 0 Perform 0 Guile 0
Smithing 0 Enchanting 0 Cooking 0
Drops (1/4th)x Octo-Goop (Rank 0 Monster Part)

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