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Ghini

Ghini inhabit untended gravestones, waking when some wayward Hero touches the old grave-marker. Once they’re awake, Ghini like to use their Ghastly Lick to stop foes in their tracks, and then continue to hit them with their egregiously long tongue.

Ghini
Rank 2 Arcane Warrior
HP: 24 MP: 12 SP: 20
Defense: 6 (Light) Concentration: 13
Initiative: +2 Evasion: 12
Size: Small Vitality: 15
Movement: 6 (Flying)
Stab Damage: 12
To-Hit Check: +9 Range: Line 2
Ghastly Lick Damage: 11, Dark
4 Magic Range: Melee
Roll To-Hit target’s Concentration; on success, target is Halted.
Moa’s Invisiblity Damage: -
12 Magic Range: Self
You become Invisible until the end of the encounter. Being successfully struck with an attack will end the effect, as will performing an attack.
Default Weapon: Ghini’s Tongue
(Rank 2 Natural Spear)
Accuracy: 4 Attack: 8 Durability: 10
Denizen of Shadows (Passive)
While in total darkness, this creature is Extremely Hard to Hit. While in dim light, this creature is Hard to Hit. While in normal light, this creature is Dazzled. While in bright direct light or sunlight, this creature is Blinded.
Phasing (Passive)
This creature can pass through solid objects, walls, and floors, as if they were Difficult Terrain.
Limited Intelligence, Undead
Vulnerability: Light
Combat 4 Willpower 3 Accuracy 5
Hearts 6 Magic 3 Stamina 5
Athletics 4 Arcana 4 Nature 2
Civilization 5 Perception 4 Agility 2
Fortitude 5 Influence 0 Command 0
Intimidate 3 Discipline 3 Insight 3
Mechanics 0 Perform 0 Guile 3
Smithing 0 Enchanting 0 Cooking 0
Drops 3x Ghiniplasm (Rank 2 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.