Ghini
Ghini inhabit untended gravestones, waking when some wayward Hero touches the old grave-marker. Once they’re awake, Ghini like to use their Ghastly Lick to stop foes in their tracks, and then continue to hit them with their egregiously long tongue.
Ghini | |||||
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Rank 2 Arcane Warrior | |||||
HP: 24 | MP: 12 | SP: 20 | |||
Defense: 6 (Light) | Concentration: 13 | ||||
Initiative: +2 | Evasion: 12 | ||||
Size: Small | Vitality: 15 | ||||
Movement: 6 (Flying) | |||||
Stab | Damage: 12 | ||||
To-Hit Check: +9 | Range: Line 2 | ||||
Ghastly Lick | Damage: 11, Dark | ||||
4 Magic | Range: Melee | ||||
Roll To-Hit target’s Concentration; on success, target is Halted. | |||||
Moa’s Invisiblity | Damage: - | ||||
12 Magic | Range: Self | ||||
You become Invisible until the end of the encounter. Being successfully struck with an attack will end the effect, as will performing an attack. | |||||
Default Weapon: Ghini’s Tongue | |||||
(Rank 2 Natural Spear) | |||||
Accuracy: 4 | Attack: 8 | Durability: 10 | |||
Denizen of Shadows (Passive) | |||||
While in total darkness, this creature is Extremely Hard to Hit. While in dim light, this creature is Hard to Hit. While in normal light, this creature is Dazzled. While in bright direct light or sunlight, this creature is Blinded. | |||||
Phasing (Passive) | |||||
This creature can pass through solid objects, walls, and floors, as if they were Difficult Terrain. | |||||
Limited Intelligence, Undead | |||||
Vulnerability: Light | |||||
Combat | 4 | Willpower | 3 | Accuracy | 5 |
Hearts | 6 | Magic | 3 | Stamina | 5 |
Athletics | 4 | Arcana | 4 | Nature | 2 |
Civilization | 5 | Perception | 4 | Agility | 2 |
Fortitude | 5 | Influence | 0 | Command | 0 |
Intimidate | 3 | Discipline | 3 | Insight | 3 |
Mechanics | 0 | Perform | 0 | Guile | 3 |
Smithing | 0 | Enchanting | 0 | Cooking | 0 |
Drops | 3x Ghiniplasm (Rank 2 Monster Part) |