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Marionette

Marionettes are wild, flailing wooden puppets. They move in a herky-jerky fashion, and then wail on foes, hoping to leave splinters. If there’s more than one foe in range when they attempt to Combo, they’ll split their attacks as evenly as possible.

Marionette
Rank 2 Mechanical Warrior
HP: 20 MP: 8 SP: 24
Defense: 8 (Medium) Concentration: 15
Initiative: +3 Evasion: 11
Size: Medium Vitality: 15
Movement: 5 (Walking)
Strike Damage: 15
To-Hit Check: +8 Range: Melee
Combo Damage: -
10 Stamina Range: Melee
Make three separate Strike Basic Attacks with your weapon. These Strikes do not need to target the same enemy, but you cannot move between Strikes.
Push-Off Kick Damage: -
(Minor Action)
3 Stamina Range: Melee
Use Requirement: Your legs must be free, and you must be able to move.
You push the target away from you one square, and you push yourself away from the target one square. (This should leave two squares between the two of you.)
Spin Attack Damage: 15
8 Stamina Range: Burst 1
-
Default Weapon: Marionette’s Arm
(Rank 2 Wooden Club)
Accuracy: 4 Attack: 10 Durability: 7
Malefic Morass (Passive)
This creature gains a +1 Evasion per adjacent ally.
Puppet Strings (Passive)
This creature is animated by strings, like a puppet. The strings are Hard to Hit. If this creature’s strings are damaged, the creature is not damaged, but its strings are cut – roll a d6 to randomly determine what status ailment is inflicted upon it until its next Rest. This creature’s strings may be cut multiple times, each time inflicting a different status (rerolling duplicates). If this creature’s strings are cut (Fortitude) times in total, it falls Helpless.
Instinctive Intelligence
Immunity: Sick
Vulnerability: Fire
Combat 5 Willpower 3 Accuracy 4
Hearts 5 Magic 2 Stamina 6
Athletics 3 Arcana 3 Nature 2
Civilization 5 Perception 4 Agility 3
Fortitude 5 Influence 5 Command 4
Intimidate 3 Discipline 5 Insight 5
Mechanics 4 Perform 5 Guile 4
Smithing 0 Enchanting 0 Cooking 0
Drops Weapons (when available)
2x Pappetto Wood (Rank 2 Wood)

Puppet Strings Passive table

Roll Status
1 Blinded
2 Cursed
3 Halted
4 Knocked Prone
5 Off-Balance
6 Slowed

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.