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Horse

Horses are rarely found in the wild, in small herds that rove over hill and dale. Skittish and swift, a Horse is more likely to flee a fight than to attack. If tamed – or if rented or bought from a Stable – a Horse can make a valuable Companion, enabling incredibly swift travel and mounted combat.

Horse
Rank 2 Natural Protector
HP: 16 MP: 0 SP: 20
Defense: 0 (Unarmored) Concentration: 12
Initiative: +4 Evasion: 14
Size: Large Vitality: 14
Movement: 8 (Walking), 4 (Swimming)
Strike Damage: 12
To-Hit Check: +6 Range: Melee
Default Weapon: Horse Hoof
(Rank 2 Natural Club)
Accuracy: 4 Attack: 10 Durability: 7
Limited Intelligence
Combat 2 Willpower 0 Accuracy 2
Hearts 4 Magic 0 Stamina 5
Athletics 6 Arcana 0 Nature 3
Civilization 2 Perception 3 Agility 4
Fortitude 4 Influence 2 Command 1
Intimidate 2 Discipline 2 Insight 4
Mechanics 0 Perform 0 Guile 1
Smithing 0 Enchanting 0 Cooking 0
Drops 3x Horsehide (Rank 2 Monster Parts)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.