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Wizzrobe Waveshaper

Wizzrobe Waveshapers control their chosen element with aplomb, and even use it to influence the weather in their immediate vicinity. The longer a Waveshaper focuses on the weather, the more deadly it becomes.

Wizzrobe Waveshaper
Rank 3 Arcane Blaster
HP: 28 MP: 32 SP: 8
Defense: 8 (Light) Concentration: 15
Initiative: +6 Evasion: 16
Size: Medium Vitality: 15
Movement: 6 (Walking), 3 (Swimming)
Magic Salvo Damage: 21
To-Hit Check: +8 Range: Projectile 8
Command Weather Damage: -
10 Magic Range: Battlefield
The area’s weather becomes (Element’s Weather), Rank 1. If the weather is already (Element’s Weather), the weather’s Rank increases by 1. This weather ends at the end of the encounter.
Elemental Wave Damage: 23, (Element)
6 Magic Range: Cone 2 or Line 4
Roll To-Hit Target’s Vitality; on success, target is afflicted with the status associated with this creature’s current Element.
Wizzrobe’s Wave Damage: 23
3 Magic Range: Projectile 8
-
Default Weapon: Wizzrobe’s Staff
(Rank 3 Metal Staff)
Accuracy: 2 Attack: 13 Durability: 13
Phasing Step (Passive)
If this creature does not use its Standard Action in a given turn, it is Hard to Hit, and can pass through thin amounts of matter (such as grates or doors) until it uses a Standard Action or Reaction.
Telekinetic Talent (Passive)
This creature may use Arcana in place of Athletics for the purposes of initiating Combat Maneuvers.
Rational Intelligence, Magic Sense
Immunity: (Element), (Element’s status), (Element’s weather)
Vulnerability: (Vulnerability Element)
Combat 4 Willpower 8 Accuracy 4
Hearts 7 Magic 8 Stamina 2
Athletics 3 Arcana 8 Nature 2
Civilization 5 Perception 4 Agility 6
Fortitude 5 Influence 3 Command 3
Intimidate 6 Discipline 5 Insight 2
Mechanics 2 Perform 4 Guile 4
Smithing 2 Enchanting 8 Cooking 2
Drops Weapon (when available)
3x Wizzrobe Mote (Rank 3 Monster Part)

Wizzrobe and Elements

Wizzrobes’ Vulnerabilities and abilities depend on the element they’ve taken on. Use this table to determine what effects a Wizzrobe of a given element might have.

Element Gemstone Status Vulnerability Weather
(None) Amber Prone (None) Clear
Dark Onyx Blinded Light Coldsnap
Earth Emerald Sand-Covered Ice Sandstorm
Fire Ruby On Fire Water Heatwave
Ice Sapphire Slowed Fire Coldsnap
Light Diamond Cursed Dark Heatwave
Shock Topaz Off-Balance Earth Rain
Water Opal Soaked Shock Rain

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.