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Aeralfos

Aeralfos fly on leathery wings, swooping down to cut swaths through unsuspecting foes. They carry a shield to defend themselves from errant arrows, but if you can ground them, their underdeveloped legs won’t let them get far.

Aeralfos
Rank 2 Natural Hunter
HP: 20 MP: 16 SP: 24
Defense: 6 (Light) Concentration: 15
Initiative: +6 Evasion: 16
Size: Medium Vitality: 15
Movement: 6 (Flying), 3 (Walking)
Strike Damage: 14
To-Hit Check: +8 Range: Melee
Dash Attack Damage: 14
8 Stamina Range: Melee
During this attack, you may use your remaining Movement as normal. You may move through foes, hitting them with a Strike Basic Attack as you do so. You may only attack a given target once during this attack.
Flame Breath Damage: 12, Fire
6 Magic Range: Cone 2 or Projectile 8
Roll To-Hit Target’s Vitality; on success, target is On Fire.
Lizalfos Leap Damage: -
8 Stamina Range: -
Use Requirement: A foe moves into a square adjacent to you
You immediately move 3 squares away from them, in any direction. This does not consume your Movement.
Default Weapon: Lizal Sword
(Rank 2 Metal Sword)
Accuracy: 3 Attack: 9 Durability: 9
Lizal Shield
(Rank 2 Metal Shield)
Accuracy: 3 Attack: 7 Durability: 9
Effortless Dodger (Passive)
If this creature has no status ailments and hasn’t used a Reaction since its previous turn, it is Hard to Hit by all non-Melee attacks.
Limited Intelligence
Immunity: Heatwave weather
Vulnerability: Ice
Combat 5 Willpower 3 Accuracy 5
Hearts 5 Magic 4 Stamina 6
Athletics 5 Arcana 2 Nature 2
Civilization 2 Perception 4 Agility 6
Fortitude 5 Influence 1 Command 2
Intimidate 5 Discipline 5 Insight 1
Mechanics 2 Perform 0 Guile 4
Smithing 5 Enchanting 5 Cooking 3
Drops Weapons (when available)
2x Lizalfos Horn (Rank 2 Monster Part)

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This is a mirror of Reclaim the Wild's supplement Ravage the Wild's rules and and is based on the publicly available PDFs of it. This website isn't in any way affiliated with either Nintendo, or the Reclaim the Wild's team.