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Rank and Traits

When designing a monster, the first question is: what Rank is this foe? A Monster’s Rank determines a lot about a foe, such as how high its Traits may be, per the chart at right.

Aside from this limit, you may assign a foe’s Traits as you like – unlike Heroes, you aren’t buying Traits with Tokens.
Don’t be afraid to grant a foe decent scores in a Trait that seem ‘useless’!

Monster Rank Trait Max
Rank 0 3
Rank 1 5
Rank 2 6
Rank 3 8
Rank 4 10
Rank 5 15

As a recommendation, we suggest that:

  • Only a few (0-3) Traits be at their max.
  • About half of the foe’s Traits be 1-2 points below their potential maximum.
  • Most of the rest of the foe’s Traits be well below their maximum (3+ points).

These recommendations aim to make a foe that has a few strengths, as well as a few weaknesses, in their Trait distribution – making them more fun to fight overall.

(NOTE: If a Monster has a Hearts Trait of 0, they have 1 HP, not 0.)


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