List of Buildings and Required Materials
| Building Type | Requires 5 of… | … and 10 of… | … and 15 of… |
|---|---|---|---|
| Bank | Wood | Metal | Rupees * |
| Barracks | Wood | Cloth | Metal |
| Cooking Co-Op | Cloth | Wood | Food |
| Cultural Monument | Gemstones | Wood | Metal |
| Enchanter | Wood | Metal | Gemstones |
| Farm, Critters | Food | Wood | Critters |
| Farm, Food | Critters | Wood | Food |
| Garage | Monster Parts | Gems | Ancient |
| Healer | Food | Metal | Critters |
| House | Metal | Food | Wood |
| Inn | Cloth | Food | Wood |
| Library / Book Store | Metal | Monster Parts | Wood |
| Mill | Desired Materials † | Wood | Cloth |
| Minigame | Monster Parts | Critters | Wood |
| Observatory / Fortune Teller | Gemstones | Ancient | Metal |
| Office | Food | Wood | Cloth |
| Performance Hall | Gemstones | Cloth | Wood |
| Port | Monster Parts | Wagon § | Wood |
| Post Office | Monster Parts | Cloth | Wood |
| Restaurant | Metal | Wood | Food |
| Shop | Metal | Wood | Special ‡ |
| Stables | Food | Cloth | Wood |
| Tower | Cloth | Metal | Wood |
| Wall | Cloth | Wood | Metal |
| Workshop | Monster Parts | Wood | Metal |
* Rupees: Specifically, Rupees equal to the Market Value of 15 Materials of that Rank. This price cannot be haggled, and is unaffected by a Hero’s Influence.
† Desired Materials: Mills require 5 units of the Material type they’re intended to produce. In the case of Gems, this must be the specific type of Gem (such as Amber, Opal, or Sapphire).
§ Wagon: Ports require a Wagon, of the Port’s designated travel-type (land, sea, air, etc.)
‡ Special: Most Shops require 3 individual items, of the type of their intended wares. (Shops that sell Materials instead require 15 units of their intended Material type.)
NOTE:
Stone cannot be used to replace Rupees, Desired Materials, Wagons, or Special requirements. However, it can be used to replace any other Materials, on a one-to-one basis.