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List of Buildings and Required Materials

Building Type Requires 5 of… … and 10 of… … and 15 of…
Bank Wood Metal Rupees *
Barracks Wood Cloth Metal
Cooking Co-Op Cloth Wood Food
Cultural Monument Gemstones Wood Metal
Enchanter Wood Metal Gemstones
Farm, Critters Food Wood Critters
Farm, Food Critters Wood Food
Garage Monster Parts Gems Ancient
Healer Food Metal Critters
House Metal Food Wood
Inn Cloth Food Wood
Library / Book Store Metal Monster Parts Wood
Mill Desired Materials † Wood Cloth
Minigame Monster Parts Critters Wood
Observatory / Fortune Teller Gemstones Ancient Metal
Office Food Wood Cloth
Performance Hall Gemstones Cloth Wood
Port Monster Parts Wagon § Wood
Post Office Monster Parts Cloth Wood
Restaurant Metal Wood Food
Shop Metal Wood Special ‡
Stables Food Cloth Wood
Tower Cloth Metal Wood
Wall Cloth Wood Metal
Workshop Monster Parts Wood Metal

* Rupees: Specifically, Rupees equal to the Market Value of 15 Materials of that Rank. This price cannot be haggled, and is unaffected by a Hero’s Influence.

† Desired Materials: Mills require 5 units of the Material type they’re intended to produce. In the case of Gems, this must be the specific type of Gem (such as Amber, Opal, or Sapphire).

§ Wagon: Ports require a Wagon, of the Port’s designated travel-type (land, sea, air, etc.)

‡ Special: Most Shops require 3 individual items, of the type of their intended wares. (Shops that sell Materials instead require 15 units of their intended Material type.)

NOTE:
Stone cannot be used to replace Rupees, Desired Materials, Wagons, or Special requirements. However, it can be used to replace any other Materials, on a one-to-one basis.


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